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Auto Center Of Interest for Autodesk Maya (focus to selected like zbrush)

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Auto Center Of Interest for Autodesk Maya (focus to selected like zbrush)

$9+
2 ratings

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installation: put three scripts in to Scripts folder (in My Documents Folder) of Maya

As you know ‘F’ key is the standard “frame selection” function in Maya. the forgatten functionality within maya is the “Auto Center Of Interest” as many popular app like zbrush 3dcoat have already got it.

ktCenterOfInterest will add 3 menu items.

“Auto Center Of Interest”,

"Auto Look At (Viewports Selection)"

and "Auto Look At (Outliner Selection)" In panels menu items.

by the way if you select polygon, vertex, edge,face or whatsoever camera focuses to center of the selected nodes and you can rotate the camera around it smoothly without immediate change of camera mimics zbrush autofocus or 3dcoat’s F key functionality. just click you wantto focus and smoothly navigate around the camera without immediate weird jump of camera with “F”. simply this script is a replace of “Frame Selection”

usage: under all four viewPorts menu>under “Look At selection” “Auto Center Of Interest”. click this menu to toggle on of.

updates-

version 3.5.0
Auto Center of Interest Maya Script Package Updated for Maya 2023, 2024,2025 and above

version 3.1
- "ktCenterOfInterest.mel" file added into latest archieve . (reported bug)

version 3

-"auto look at" function seperated into two individuals.

1-"Auto Look At (Viewports Selection)"

2-"Auto Look At (Outliner Selection)"

version 2.1.3

-updated for maya 2019

-"auto look at" functionality changed. if you select something in viewport effects only active viewport.

-"auto look at" functioning in outliner. effects to all viewports.

version 2.1.1

- Maya 2018 compatibility added.

version 2.1

- Maya Ext2 Sp2 (Maya2016.5 Extenstion 2 Service Pack2) compatibility.

version 2.0

- New function added namely “Auto Look At” to the viewport menus

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